WFRP: iAltdorf update 1.2

Today one of the most significant updates to the iAltdorf map is revealed to the public! I’ve gone out on a limb here and added a completely new layer called Elevation. My hope is that this will add a new dimension to the map and encourage people to look at Altdorf as being a three dimensional place rather than a flat surface.

I’ve also revised the Reiksport area so take a look at that. Please note that I am still operatin under the WFRpv2 assumptions on population. I don’t know if that will change as more info is gathered, but I suspect that some changes will be made … such as removing the refugee camp outside the North Gate, or at least turning it into a market of some sort.

Again thanks to Alexander Bateman, and also to Jackdays who runs the excellent Kalevala Hammer site. I also would like to extend a thank you to everyone who has contacted me about the map, and if you are expecting a reply, please get back to me again! My mailbox is stuffed with mail from work, so I might miss a mail, or forget about replying!

Especially nagging is a mail I can’t find offering advice on what’s beneath the sewers! Please get back to me, if you recognise that.

Now go check out the new version of the map!

Go here for the download page!

Magnus

WFRP: A great post at ACD!

Today a great post landed in my Google Reader. It’s written by the very passionate fellow behind the intriguingly named Another Caffienated Day, and it concerns bridges.  To me it conjured up images of treacherous starlings under the Altdorf bridges, and the fog and rivaling smugglers having a shoot out midriver and midnight.

Read the post here!

Bonus points goes to the author for using Altdorf as an important piece of his campaign setting!

/Magnus

FAL General: Happy New Year!

Well, a new year is approaching and I am starting to find time when I’m not working. This means I’m looking forward to another year of gaming, which I have been most fortunate too get done in spades that last couple of years.

This years it’s been mostly the latest edition of Dungeons & Dragons, with mixed success from my part but a hell of a ride for the group. We’re picking it up again sometime in January, tackling paragon levels and Revenge of the Giants.

I have also played several games of Citadels over the year. It is a brilliant game, quick to learn and with engaging gameplay. Look forward to an in depth review of this game and Fury of Dracula which I picked up yesterday, sometime soon.

Apart from that the big thing waiting to be tried is of course the third edition of Warhammer Fantasy Roleplay. We’re planning on giving it a whirl in January, and with the arrival of The Adventurer’s Toolkit the option of playing a Rat Catcher is once again open … but the players have said they’d rather play a career that does not give me extra incentives to have sewer based adventuring, so we’ll see what they’ll go for in The Ongoing and Spectacular Adventures of the Wilhelms.

And of course, the iAltdorf map will be updated in January.

But until then, have a happy new year!

/Magnus